Audio Audyssey
Audio Audyssey
Audio Audyssey
An A.R. music visualization app to discover local music
An A.R. music visualization app to discover local music
An A.R. music visualization app to discover local music
Overview
Overview
Overview
Timeline
Timeline
Timeline
6 Weeks
6 Weeks
6 Weeks
Collaborators
Collaborators
Collaborators
Yash Mital
Yash Mital
Yash Mital
Max Stockdale
Max Stockdale
Max Stockdale
Advice by Josh Horowitz
Advice by Josh Horowitz
Advice by Josh Horowitz
Tools
Tools
Tools
Unity
Unity
Unity
Figma
Figma
Figma
Cinema 4D
Cinema 4D
Cinema 4D
After Effects
After Effects
After Effects
Keywords
Keywords
Keywords
Product Design
Product Design
Product Design
Speculative Design
Speculative Design
Speculative Design
Augment Reality Prototyping
Augment Reality Prototyping
Augment Reality Prototyping
SUMMARY
SUMMARY
SUMMARY
Audio Odyssey is a social and music visualization service that allows people to discover local artists in their area and experience their music through augmented reality (AR). This service also gives new local artists a platform to promote their songs in a unique manner and stand out in a highly competitive market.
Audio Odyssey is a social and music visualization service that allows people to discover local artists in their area and experience their music through augmented reality (AR). This service also gives new local artists a platform to promote their songs in a unique manner and stand out in a highly competitive market.
Audio Odyssey is a social and music visualization service that allows people to discover local artists in their area and experience their music through augmented reality (AR). This service also gives new local artists a platform to promote their songs in a unique manner and stand out in a highly competitive market.
PROBLEM
PROBLEM
PROBLEM
People are unaware of local musicians in their area when local artists can serve as a way for people to learn more about the culture and feel more connected to a place.
Local artists don’t have unique ways to stand out in an increasingly competitive market.
People are unaware of local musicians in their area when local artists can serve as a way for people to learn more about the culture and feel more connected to a place.
Local artists don’t have unique ways to stand out in an increasingly competitive market.
People are unaware of local musicians in their area when local artists can serve as a way for people to learn more about the culture and feel more connected to a place.
Local artists don’t have unique ways to stand out in an increasingly competitive market.
PRODUCT VISION
PRODUCT VISION
PRODUCT VISION
Audio Odyssey brings down barriers for people to connect with local musicians in their area and also engage with music through a multi-sensory experience, helping them form a deeper connection with local artists. Our product not only allows the user to experience music through AR, but it also helps local artists grow their audience. Inspired by Pokemon Go
Audio Odyssey brings down barriers for people to connect with local musicians in their area and also engage with music through a multi-sensory experience, helping them form a deeper connection with local artists. Our product not only allows the user to experience music through AR, but it also helps local artists grow their audience. Inspired by Pokemon Go
Audio Odyssey brings down barriers for people to connect with local musicians in their area and also engage with music through a multi-sensory experience, helping them form a deeper connection with local artists. Our product not only allows the user to experience music through AR, but it also helps local artists grow their audience. Inspired by Pokemon Go
The AR Music Visualiser
The AR Music Visualiser
The AR Music Visualiser
Visualizing sound is not an easy task. We had to create visual that were intuitively understood. For the sake of the color scheme, we extracted them from the album cover from the song that we prototyped this form.
Other things that we had to consider from the user's perspective: How will they find songs? What happens when they find the songs? What is the incentive behind finding songs?
Visualizing sound is not an easy task. We had to create visual that were intuitively understood. For the sake of the color scheme, we extracted them from the album cover from the song that we prototyped this form.
Other things that we had to consider from the user's perspective: How will they find songs? What happens when they find the songs? What is the incentive behind finding songs?
Visualizing sound is not an easy task. We had to create visual that were intuitively understood. For the sake of the color scheme, we extracted them from the album cover from the song that we prototyped this form.
Other things that we had to consider from the user's perspective: How will they find songs? What happens when they find the songs? What is the incentive behind finding songs?
3D Visualization assets/ instruments from left to right: percussion, vocals, wind, and bass – made with Cinema 4D
3D Visualization assets/ instruments from left to right: percussion, vocals, wind, and bass – made with Cinema 4D
3D Visualization assets/ instruments from left to right: percussion, vocals, wind, and bass – made with Cinema 4D
Map Interface
Map Interface
Map Interface

Landing Page/ Map / map showing the general locations of the cards near the user
Landing Page/ Map / map showing the general locations of the cards near the user
Landing Page/ Map / map showing the general locations of the cards near the user

Landing Page/ Map/ banner notification to prompt the user to start looking for the song
Landing Page/ Map/ banner notification to prompt the user to start looking for the song
Landing Page/ Map/ banner notification to prompt the user to start looking for the song
Interacting with the song in AR
Interacting with the song in AR
Interacting with the song in AR
Landing Page/ Finding Song Cards/ finding song cards in AR and music visualization
Landing Page/ Finding Song Cards/ finding song cards in AR and music visualization
Landing Page/ Finding Song Cards/ finding song cards in AR and music visualization
Community building and interacting with Artists
Community building and interacting with Artists
Community building and interacting with Artists
One big component for our product was the sense of community and belonging that we wanted to build. It was important to build interactions between the user and the artist.
One big component for our product was the sense of community and belonging that we wanted to build. It was important to build interactions between the user and the artist.
One big component for our product was the sense of community and belonging that we wanted to build. It was important to build interactions between the user and the artist.
INTERACTING WITH ARTISTS
INTERACTING WITH ARTISTS
INTERACTING WITH ARTISTS
About Artist/ learning more about the artist from AR component
About Artist/ learning more about the artist from AR component
About Artist/ learning more about the artist from AR component
Landing Page/ Weekly Cards/ About Artist/ glance the featured songs and artist
Landing Page/ Weekly Cards/ About Artist/ glance the featured songs and artist
Landing Page/ Weekly Cards/ About Artist/ glance the featured songs and artist
LEADERBOARD – COMMUNITY BUILDING IN BETWEEN USERS
LEADERBOARD – COMMUNITY BUILDING IN BETWEEN USERS
LEADERBOARD – COMMUNITY BUILDING IN BETWEEN USERS

Leaderboard/ a community based leaderboard based on the number of song cards you have accumulated
Leaderboard/ a community based leaderboard based on the number of song cards you have accumulated
Leaderboard/ a community based leaderboard based on the number of song cards you have accumulated
User Library
User Library
User Library
A page for users to be able to access their saved songs
A page for users to be able to access their saved songs
A page for users to be able to access their saved songs

User Library/ accessing purchased songs and all the songs that the user has saved
User Library/ accessing purchased songs and all the songs that the user has saved
User Library/ accessing purchased songs and all the songs that the user has saved
Design System
Design System
Design System



The Process
The Process
The Process



Storyboarding/ initial ideation to help validate the idea
Storyboarding/ initial ideation to help validate the idea
Storyboarding/ initial ideation to help validate the idea



Journey Map/ thinking about the user's thoughts and emotions as they go through the experience
Journey Map/ thinking about the user's thoughts and emotions as they go through the experience
Journey Map/ thinking about the user's thoughts and emotions as they go through the experience

Lo-fi wire frames/ quick sketches before implimenting
Lo-fi wire frames/ quick sketches before implimenting
Lo-fi wire frames/ quick sketches before implimenting

Mid-fi wire frames/ quick black and white Figma prototype
Mid-fi wire frames/ quick black and white Figma prototype
Mid-fi wire frames/ quick black and white Figma prototype

Exploring color palettes
Exploring color palettes
Exploring color palettes