Audio Audyssey

Audio Audyssey

Audio Audyssey

An A.R. music visualization app to discover local music

An A.R. music visualization app to discover local music

An A.R. music visualization app to discover local music

Overview

Overview

Overview

Timeline

Timeline

Timeline

6 Weeks

6 Weeks

6 Weeks

Collaborators

Collaborators

Collaborators

Yash Mital

Yash Mital

Yash Mital

Max Stockdale

Max Stockdale

Max Stockdale

Advice by Josh Horowitz

Advice by Josh Horowitz

Advice by Josh Horowitz

Tools

Tools

Tools

Unity

Unity

Unity

Figma

Figma

Figma

Cinema 4D

Cinema 4D

Cinema 4D

After Effects

After Effects

After Effects

Keywords

Keywords

Keywords

Product Design

Product Design

Product Design

Speculative Design

Speculative Design

Speculative Design

Augment Reality Prototyping

Augment Reality Prototyping

Augment Reality Prototyping

SUMMARY

SUMMARY

SUMMARY

Audio Odyssey is a social and music visualization service that allows people to discover local artists in their area and experience their music through augmented reality (AR). This service also gives new local artists a platform to promote their songs in a unique manner and stand out in a highly competitive market.

Audio Odyssey is a social and music visualization service that allows people to discover local artists in their area and experience their music through augmented reality (AR). This service also gives new local artists a platform to promote their songs in a unique manner and stand out in a highly competitive market.

Audio Odyssey is a social and music visualization service that allows people to discover local artists in their area and experience their music through augmented reality (AR). This service also gives new local artists a platform to promote their songs in a unique manner and stand out in a highly competitive market.

PROBLEM

PROBLEM

PROBLEM

  1. People are unaware of local musicians in their area when local artists can serve as a way for people to learn more about the culture and feel more connected to a place.

  2. Local artists don’t have unique ways to stand out in an increasingly competitive market.

  1. People are unaware of local musicians in their area when local artists can serve as a way for people to learn more about the culture and feel more connected to a place.

  2. Local artists don’t have unique ways to stand out in an increasingly competitive market.

  1. People are unaware of local musicians in their area when local artists can serve as a way for people to learn more about the culture and feel more connected to a place.

  2. Local artists don’t have unique ways to stand out in an increasingly competitive market.

PRODUCT VISION

PRODUCT VISION

PRODUCT VISION

Audio Odyssey brings down barriers for people to connect with local musicians in their area and also engage with music through a multi-sensory experience, helping them form a deeper connection with local artists. Our product not only allows the user to experience music through AR, but it also helps local artists grow their audience. Inspired by Pokemon Go

Audio Odyssey brings down barriers for people to connect with local musicians in their area and also engage with music through a multi-sensory experience, helping them form a deeper connection with local artists. Our product not only allows the user to experience music through AR, but it also helps local artists grow their audience. Inspired by Pokemon Go

Audio Odyssey brings down barriers for people to connect with local musicians in their area and also engage with music through a multi-sensory experience, helping them form a deeper connection with local artists. Our product not only allows the user to experience music through AR, but it also helps local artists grow their audience. Inspired by Pokemon Go

The AR Music Visualiser

The AR Music Visualiser

The AR Music Visualiser

Visualizing sound is not an easy task. We had to create visual that were intuitively understood. For the sake of the color scheme, we extracted them from the album cover from the song that we prototyped this form.


Other things that we had to consider from the user's perspective: How will they find songs? What happens when they find the songs? What is the incentive behind finding songs?

Visualizing sound is not an easy task. We had to create visual that were intuitively understood. For the sake of the color scheme, we extracted them from the album cover from the song that we prototyped this form.


Other things that we had to consider from the user's perspective: How will they find songs? What happens when they find the songs? What is the incentive behind finding songs?

Visualizing sound is not an easy task. We had to create visual that were intuitively understood. For the sake of the color scheme, we extracted them from the album cover from the song that we prototyped this form.


Other things that we had to consider from the user's perspective: How will they find songs? What happens when they find the songs? What is the incentive behind finding songs?

3D Visualization assets/ instruments from left to right: percussion, vocals, wind, and bass – made with Cinema 4D

3D Visualization assets/ instruments from left to right: percussion, vocals, wind, and bass – made with Cinema 4D

3D Visualization assets/ instruments from left to right: percussion, vocals, wind, and bass – made with Cinema 4D

Map Interface

Map Interface

Map Interface

Landing Page/ Map / map showing the general locations of the cards near the user

Landing Page/ Map / map showing the general locations of the cards near the user

Landing Page/ Map / map showing the general locations of the cards near the user

Landing Page/ Map/ banner notification to prompt the user to start looking for the song

Landing Page/ Map/ banner notification to prompt the user to start looking for the song

Landing Page/ Map/ banner notification to prompt the user to start looking for the song

Interacting with the song in AR

Interacting with the song in AR

Interacting with the song in AR

Landing Page/ Finding Song Cards/ finding song cards in AR and music visualization

Landing Page/ Finding Song Cards/ finding song cards in AR and music visualization

Landing Page/ Finding Song Cards/ finding song cards in AR and music visualization

Community building and interacting with Artists

Community building and interacting with Artists

Community building and interacting with Artists

One big component for our product was the sense of community and belonging that we wanted to build. It was important to build interactions between the user and the artist.

One big component for our product was the sense of community and belonging that we wanted to build. It was important to build interactions between the user and the artist.

One big component for our product was the sense of community and belonging that we wanted to build. It was important to build interactions between the user and the artist.

INTERACTING WITH ARTISTS

INTERACTING WITH ARTISTS

INTERACTING WITH ARTISTS

About Artist/ learning more about the artist from AR component

About Artist/ learning more about the artist from AR component

About Artist/ learning more about the artist from AR component

Landing Page/ Weekly Cards/ About Artist/ glance the featured songs and artist

Landing Page/ Weekly Cards/ About Artist/ glance the featured songs and artist

Landing Page/ Weekly Cards/ About Artist/ glance the featured songs and artist

LEADERBOARD – COMMUNITY BUILDING IN BETWEEN USERS

LEADERBOARD – COMMUNITY BUILDING IN BETWEEN USERS

LEADERBOARD – COMMUNITY BUILDING IN BETWEEN USERS

Leaderboard/ a community based leaderboard based on the number of song cards you have accumulated

Leaderboard/ a community based leaderboard based on the number of song cards you have accumulated

Leaderboard/ a community based leaderboard based on the number of song cards you have accumulated

User Library

User Library

User Library

A page for users to be able to access their saved songs

A page for users to be able to access their saved songs

A page for users to be able to access their saved songs

User Library/ accessing purchased songs and all the songs that the user has saved

User Library/ accessing purchased songs and all the songs that the user has saved

User Library/ accessing purchased songs and all the songs that the user has saved

Design System

Design System

Design System

The Process

The Process

The Process

Storyboarding/ initial ideation to help validate the idea

Storyboarding/ initial ideation to help validate the idea

Storyboarding/ initial ideation to help validate the idea

Journey Map/ thinking about the user's thoughts and emotions as they go through the experience

Journey Map/ thinking about the user's thoughts and emotions as they go through the experience

Journey Map/ thinking about the user's thoughts and emotions as they go through the experience

Lo-fi wire frames/ quick sketches before implimenting

Lo-fi wire frames/ quick sketches before implimenting

Lo-fi wire frames/ quick sketches before implimenting

Mid-fi wire frames/ quick black and white Figma prototype

Mid-fi wire frames/ quick black and white Figma prototype

Mid-fi wire frames/ quick black and white Figma prototype

Exploring color palettes

Exploring color palettes

Exploring color palettes